> For the complete documentation index, see [llms.txt](https://playnetwork.gitbook.io/play-sdk-documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://playnetwork.gitbook.io/play-sdk-documentation/sdk-integration-guides/user-profile/unreal.md).

# Unreal

Unreal integration

## Introduction

The user profile module is used to store user specific data related to his identity.&#x20;

<details>

<summary>UserProfileData</summary>

* **userId** (string): *Unique READYgg ID for a user. Authenticated user has the same ID accross applications using READYgg.*
* **email** (string): *Email of the authenticated user.*
* **displayName** (string): *Authenticated user share the same display name accross applications using READYgg.*
* **profilePicture** : *Authenticated user share the same profile picture accross applications using READYgg.*
* **bio** (string): *Authenticated user share the same bio accross applications using READYgg.*

</details>

### Get User Profile

{% embed url="<https://blueprintue.com/blueprint/-k2_4v2i>" %}

### Update UserName/Display Name

{% embed url="<https://blueprintue.com/blueprint/8qdhu_c->" %}

### Update User Bio

{% embed url="<https://blueprintue.com/blueprint/4g1arcre>" %}

### Get User Currencies

{% embed url="<https://blueprintue.com/blueprint/rti7luwp>" %}

### "rgn-coin" Currency&#x20;

Similar to other in-game currencies but it can only be obtained by making In-App Purchases - it cannot be earned or given as a reward to players. It is consumed to purchase NFT [Virtual Items](/play-sdk-documentation/sdk-integration-guides/virtual-items.md#virtual-items).\
\
For more details about the rgn-coin, please refer to the [Currency module](/play-sdk-documentation/sdk-integration-guides/currency-iap.md).&#x20;
