
var result = await [module_name].I.GetSomeResultAsync();var purchaseResult = await StoreModule.I.BuyVirtualItemsAsync(itemIds);
Unity integration



Unity integration
"com.unity.nuget.newtonsoft-json": "3.2.1","io.getready.rgn.achievement": "https://github.com/readyio/RGNAchievement.git#0.12.0",
"io.getready.rgn.analytics

https://github.com/readyio/RGNAchievement.git#0.12.0
https://github.com/readyio/RGNAnalytics.git#0.12.0
https://github.com/readyio/RGNCore.git#0.12.0
https://github.com/readyio/RGNCurrency.git#0.12.0
https://github.com/readyio/RGNGamePass.git#0.12.0
https://github.com/readyio/RGNGameProgress.git#0.12.0
https://github.com/readyio/RGNInventory.git#0.12.0
https://github.com/readyio/RGNLeaderboard.git#0.12.0
https://github.com/readyio/RGNMarketplace.git#0.12.0
https://github.com/readyio/RGNMatchmaking.git#0.12.0
https://github.com/readyio/RGNSignInEmail.git#0.12.0
https://github.com/readyio/RGNSignInGuest.git#0.12.0
https://github.com/readyio/RGNStore.git#0.12.0
https://github.com/readyio/RGNUserProfile.git#0.12.0
https://github.com/readyio/RGNVirtualItems.git#0.12.0
https://github.com/readyio/RGNWallets.git#0.12.0