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PLAY SDK Documentation
v0.13.0-dev (Obsolete)
v0.13.0-dev (Obsolete)
  • 🛠️ENVIRONMENT SETUP
    • Overview
    • PLAY Sample Package
  • 🖥️SDK Integration Guides
    • Getting Started
      • Unity
        • Tech Requirements
        • Step 1 - Import packages
        • Step 2 - Import credentials
        • Step 3 - Environments
        • Step 4 - Initialization
      • Unreal
        • Tech Requirements
        • Step 1 - Import packages
        • Step 2 - Configure credentials
        • Step 3 - Environments
        • Step 4 - Initialization
    • Authentication
      • Unity
      • Unreal
    • User Profile
      • Unity
      • Unreal
    • Virtual Items
      • Unity
      • Unreal
    • Inventory
      • Unity
      • Unreal
    • Store
      • Unity
      • Unreal
    • Currency (IAP)
      • Unity
      • Unreal
    • Achievements
      • Unity
      • Unreal
    • Game Progress
      • Unity
      • Unreal
    • Leaderboards
      • Unity
      • Unreal
    • Matchmaking
      • Unity
      • Unreal
    • Wallets
      • Unity
      • Unreal
    • Analytics
      • Unity
      • Unreal
    • Notifications
      • Unity
      • Unreal
    • Module Requests
  • 🎲Game Design Guides
    • Overview
    • User Authentication
    • User Profile
    • Game (Progression + Rewards)
    • Virtual Items
    • Currency (IAP)
    • Store
    • Inventory
    • Achievements
    • NFT Purchase Flow & Wallets
    • Limited-Time Offers
    • NFT Passes
  • 📌Links
    • PLAY Whitepaper
    • PLAY Postman API Doc
    • PLAY Dev Dashboard
    • PLAY Example Repository Dev
    • PLAY Example Repository Prod
    • API Endpoints
    • Report an Issue
    • Discord dev-chat
    • Telegram Community Channel
    • Social Links
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  1. SDK Integration Guides
  2. Getting Started
  3. Unreal

Step 2 - Configure credentials

Unreal integration

PreviousStep 1 - Import packagesNextStep 3 - Environments

Last updated 1 year ago

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  1. Go on the and select/create your project.

  1. Open the project settings and scroll down to the Plugins category and find the “ReadyGamesNetwork”, then fill the ProjectId and ApiKey fields by values from your console project.

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